

I had gotten some sort 'accelerator chip' installed on my 486 that was supposed to increase its CPU, and I seem to remember it definitely gave it a performance boost for DooM 2. But the 'urban' levels started to tax my 486. I didn't have a soundcard yet, so it was all different boops and beeps for the monster roars, gunfire, etc.Īs for DooM 2, I bought that when it came out, I think it came on about 5-8 floppies, and it was awesome too. What I remember most about DooM back then, besides running smoothly, were the sound effects. Never had the knowledge or the patience to make my own WADs (I think I was 9 or 10 when I got the PC). It was a beautiful game for me, and I would become obsessed with it.

My Mother got me a 486DX 66 and the guy that setup the computer (it was a Seanix, Canadian brand iirc), also included two floppies that had a pirated version of DooM on it. It ran ok, but the 386 DX40 I upgraded to shortly after (in part because of Wolfenstein, and in part so I could finally properly experience Wing Commander) was the first time I felt 100% immersed in a 3D(ish) game. When I first got Wolfenstein I was on a 286 16MHz with 4MB of RAM, ISA VGA and a SoundBlaster 1.0. (it was quite a bit different, but very cool, and we couldn't quite believe what we were seeing after all the simpler ray-casting-engine based games like Wolfenstein.) In fact, a friend of mine got a hold of the Alpha version of Doom long before it ever became a whole game. I've been doing it ever since, and have probably owned just about every console short of the 3DO and Jaguar (and a couple of oddballs or things that weren't released here.) (I was 3 years old then, but still remember playing the Bally Astrocade, Atari 2600, and Commodore 64 (the latter being release in '83). I flew through subsequent Pentium II and Pentium III CPUs as fast as they were released. I rocked that setup for a bit then went to a Pentium 266MHz, then a 333MHz. I had some Pentiums for awhile, but ended up building a dual Pentium Pro 180MHz (Overclocked to 200MHz) with a Diamond Monster 3D (Voodoo 1) to play Quake. Back then I was shit ass poor so I was a generation behind on my hardware for awhile. It wasn't long before I was on a 486 DX2 66MHz running games well enough. My first rig was a 386 SX 16MHz so it sucked ass. I went back and played through Wolfenstein and the original Doom on my computer. That's when I got bit by the PC gaming bug. He showed me the game on his PC and I was floored by it. A friend of mine came over and saw me playing Doom on the 32X and told me how much it looked like ass. When I got into PC gaming Wolfenstein 3D was already old and Doom II had just come out. I first played Doom when it was ported to the Sega 32X add on for the Genesis.
